Katherine "Kissin' Kate" Barlow (
ikissdhimbck) wrote2012-06-20 10:39 pm
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OOM: Down in the East Texas Town of Galveston... -- 1888 -- for X-23
Kate's door opens out into her hotel room. It's nice — real nice, to be honest. Four poster bed, basin, writing desk, carved oak bureau and vanity. Empire draperies in rich reds and golds; pristine horsehair plaster walls.
"C'mon in."
Kate sets her things down on the bed, and turns to Miss X. Standing akimbo, she grins.
"Shall we see what the Miss picked out?"
"C'mon in."
Kate sets her things down on the bed, and turns to Miss X. Standing akimbo, she grins.
"Shall we see what the Miss picked out?"
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She accompanies this with a gentle shove to Kate's shoulder.
Shortly after that it proves difficult not to give a street barker a short, sharp stare.
Personal space is important. So is the ability to keep her arms free in case of trouble.
At least he's only silenced for a minute or two?
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It's not all that polite, even in a big city, for a young single woman to lose her composure in such a fashion — and at someone else's expense, at that. But you can hardly blame her. The gentleman shrinks like a delicate flower in a noonday blaze.
Kate gives X a nudge in return, feeling light in spirit at the joviality and still caught in the post-brawl high.
"Is that what you're doin' right now? Keepin' still?"
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Then, voice softer and a little hesitant --
"I like being able to do both. When I want."
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Lips twitching, she nods once.
"S'good t'make your own decisions."
To be her own woman.
Her shoulder gently bumps X's, and as they turn the last bend they come upon a decent-sized park to one end of the way, and exhibition halls and tents to the other.
"What d'you fancy 'bout a fair?"
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It will take her a few seconds. Or maybe a minute.
"I like the people. They are interesting."
A pause as X turns to Kate.
"There are things that you like?"
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"Saltwater taffy."
She's a bit of a people watcher as well. Has been, even before life events made it necessary for survival.
She smiles freely, and nods in the direction of a few booths.
"C'mon."
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"I do not know what that is."
But if Kate likes it, it's probably pretty good.
She follows her friend over to the tightly-clustered series of booths, head tilting to follow a sudden stampede of racing children -- in noise if not in actual number -- followed by a much-vexed older sister.
Hopefully no one gets lost.
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"Hopefully you're in for a treat, in that case."
She finds her quarry, paying twenty-five cents for a very reasonable portion of taffy for them both to share. There are no fancy neon colors, no designs or swirls. But there are a variety of flavors, from vanilla to peppermint, molasses and fruit.
She holds the brown paper cone they came in out to X, letting her choose one to try.
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Then she reaches out to select a piece of vanilla-smelling taffy, putting it in her mouth and starting to chew.
And chew.
And chew.
It doesn't taste unpleasant, however, so she keeps at it while she waits for Kate to choose a piece.
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"It's a bit sticky."
Pre-warnings? Who needs those?
"S'posed t'be."
(It's more fun this way.)
"What d'you think?"
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Twice.
Of course, that liking has more to do with the circumstances, the company, and the fact that Kate likes it -- but X is that way about a lot of things.
"Vanilla is good."
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"Try one'a the molasses ones. I think you'll like it."
She'll also be sure to find X something to drink — to aid her in her troubles swallowing the confections.
Without any clear agenda, she moseys toward the exhibit halls, past tents that promise wonders that will delight and astound. Younger folk hang around the more bizarre and astounding sights, while a more mixed crowd heads toward the halls where more of their world's technological advances are on display.
It is a time of science and industry.
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X tries really hard not to look dubious, and by the time she's halfway through chewing the molasses candy, she even succeeds!
She catches a glance here and there of signs declaiming horrific sights, grotesques, and disfigured beasties. Some others talk about men and women of foreign lands.
X, however, keeps glancing toward the halls. She's curious about what Kate's world is like, and what sort of advances count as current, here.
(Plus she gets enough gawking at mutants at home.)
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Well, Kate did promise to find her something to drink. What better than the nation's newest soft drink?
A good portion of the displays are for farm equipment, big industrial machines, and tools for the burgeoning 'office job'. There's a pavilion not far removed with electric lighting strung up, despite the daylight hour. Building plans are on display, while folk discuss the fine new medical school they plan to install and the greenery for Texas' first golf course.
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Though, after a quick glance at Kate and what her friend might be interested in, X makes her way toward the big industrial machines.
They are interesting. And she is curious as to how they are different from what she knows.
The golf courses are less relevant.
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Stentors stand by and explain easy features, "Modern Conveniences!", and the coming world of Tomorrow.
One particularly interesting exhibit is on German inventor Gottlieb Daimler's gas-powered 'motorcycle'. An earlier model developed over two decades previous by Sylvester Howard Roper is on display (coal-powered, two-cylinder, steam-driven), while the mostly wooden gas-powered replacement is shown in grainy photographs, blueprints, and sketches. Though, one of its iron-banded wheels — with wooden spokes — is on display.
It's a bone-crunching monster of a vehicle, powered by a single-cylinder engine. The crowd oohs and ahhs.
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She has one of her own, after all.
And the steam-driven technology is particularly interesting, as it is not something she has much experience with.
(And one can never tell when the next world-skip will drop one into a steampunk-flavored universe. For instance.)
"We are not allowed to look closely?"
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"I'm sure y'can look all y'want."
Kate chuckles.
"They might even let y'touch."
Sure enough, one particularly curious gentleman has approached, and he and the demonstrator hold a jovial conversation about how the two machines will differ.
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She's listening to their conversation, too, of course.
But it will be better not to ask questions until she is sure which are the wrong ones.
The past is a different country, after all.
And this is Kate's world.
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"It sounds mighty fancy, and no mistake," the gentleman chuckles. "And judgin' by the pictures will look smarter than this steam-driven velocipede. I just ain't convinced it's a safe way to travel."
The 'motorcycle' hisses. Nearby, there's a sandwich board advertisement for the machine they've got on display, as well as several pictures of the gas-driven contraption, which looks a little something like this.
"Couldn't be safer, my friend! Couldn't be safer. This little beauty can take you up to sixty-four kilometers per hour! Imagine what this new 'Otto Cycle Engine' can do. Imagine the time you'll save!"
Steam drizzles from the pipe off the back end of the 'velocipede'.
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"It is very heavy?"
Call a girl curious.
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At least it gives him the good sense not to make any remarks on how it'd be far too heavy for a lady to handle on her own, but only as the absence of skirts usually tells tale of an abundance of spirit.
(And nobody wants to get shot today.)
"She's gonna be heavier than your average bicycle, yes ma'am. But even this old gal's been made for comfort; this here steam engine is lightweight, precision design distributin' her weight just right so she ain't gonna be unwieldy."
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"It would not be rideable?"
Beat.
"If the engine were heavier."
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He motions to the drawings and blueprints for the modern velocipede, the boiler replaced with a real engine. It's thicker than what they have on the showroom floor, sturdier, and that engine is heavier.
"You can ride both of these gals just fine, miss, but if you're hopin' for speed then you're not gonna want to be weighted down, now are you?"
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But at last --
"No. That is accurate."
Beat.
"I like maneuverability."
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